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About

At SRAS Games, we believe games are about connection — with the stories we tell, with the people we share them with, and with the deeper meaning that shapes our lives.


Who We Are

SRAS Games was founded by Sean Ringrose and Andrew Stauffer in 2021 with a share purpose: to design games that bring people together.

We are lifelong gamers, designers, and storytellers. But beyond all of that, it is our faith in Christ that shapes how we see the world: relationships are the foundation of meaning. Our love for games flows from that same truth — the best games create memories and forge connections that last.

What We Create

We design the kinds of games we most love to play — tabletop roleplaying games, deckbuilders, and story-driven systems. Our core design value is connection. We aim to make games that are fun, bring people closer, and spark creativity.

To honor those connections, we hold ourselves to professional standards: quality design, thoughtful mechanics, and meaningful character growth.

Why Connection Matters

While we aren’t creating “Christian” games specifically, our values naturally shape how we design. Our faith comes from authentic, personal experiences, and that foundation influences the way we think about storytelling and play.

Through those experiences, we’ve seen the intersection of faith and play. Faith is a connection through relationship with Christ, and play is a connection through shared stories and experiences. Our sincere desire is to design games that people enjoy together.

Our Story So Far

We began designing a TTRPG, Deep Space Crisis, for Pocket Quest in 2023 after many years of discussing what our own game might look like. We had plenty of ideas, but through that process we learned important lessons — how to simplify complexity, how to organize projects, and how to conduct playtests. The support for Deep Space Crisis was overwhelming, and it reinforced our desire to keep creating games.

Since then, we’ve published a one-page TTRPG, Anime Adventures, as part of One-Page Game Jam on Itch.io. We also participated in Pocket Quest 2024, working alongside Kublai Kohen and K.J. Montgomery to deliver another TTRPG, Catastrophe on Stardust 7.

Now, we’re pouring our energy into a new project inspired by some of the games we’ve loved most over the years — Pathfinder Adventure Card Game, Keyforge, Star Realms, and more. The project is a deckbuilder, and although we can’t share much more just yet, we’re dedicated into making it a reality and filling a little of the void left when Pathfinder Adventure Card Game went out of print.

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